Here are Unit Cards I designed for War Echoes from Battle Bunker Games. Ultimately, the publisher decided to cancel the project, and the game was not published.by
This is a sample of the cover and interior layout for the game A Walk in the Dark, from Rebel Minis. The theme is that a squad of modern soldiers get trapped in a cave. In the back of the cave they find a buried Nazi laboratory. Their only way out is through the lab, which is filled with all manner of experimental beasts. It looks like it would be fun to play.by
Recently, my family went to a big family reunion. To identify ourselves, and just because it was cool, we made up shirts for our family tree, starting my my parents and listing my family, and my brothers and their families.
The basic idea of the shirt was a chemical symbol, with each person being one atom. I did some research on how chemicals symbols are illustrated, and hexes seemed to be the way to go. I also wanted to encode a lot of other information in the design, like marriage or blood relations, generation information, and names. Marriages are indicated by a solid line, and blood relations are a double line. Generations are listed by the size of the hex, with my parents being the largest, then my brothers and I (and out wives) being smaller, and the grand-kids being the smallest hexes. The age order of my brothers and I starts with myself in the upper left (the oldest), and goes left-to-right by rows down to Will (the youngest).
I had it easy for names. Each hex shows just the first and middle initial of each person. Because my parents only had boys, we all have Wedig for our last name, so everyone on this shirt is a Wedig.by
I recently redesigned the Sea Dog Game Studios logo for my friend Brian. The old logo was cute, but he needed something more professional, with a sense of experience. After a couple of rounds of ideas and changes, we finalized on this.by