Rebel Minis asked me to do the layout on their Zombie-vs-First Responder game Red Ops 5. The book is 24 letter sized pages with lots of charts and great themed artwork. I also designed the front and back covers for the book.
byTag Archives: games
Distance Calculator v3.0
[kml_flashembed movie=”https://www.edwedig.com/wp-content/uploads/2008/02/distancecalc3.swf” height=”192″ width=”450″ fversion=”9″ useexpressinstall=”true” /]This is a small application that I built using Flash. It’s meant for science fiction based games where someone needs to determine the distance between 2 points. Entering in the 2 coordinates, Location and Destination, the app calculates the distance between the 2 points.
byDark Dwarves Reference Sheet – December 2007
Rebel Minis contacted me to design some new reference sheets for their armies for the Mighty Armies game. I’ll also be working on a rules compendium, and other projects as they come up.
byAletheia character sheet – May 2007
This is a character sheet that I designed for Abstract Nova‘s new game, Aletheia. They wanted a modern mystery feel, with elements of the Planetary comic book series. In the background of the character sheet are shapes reminiscent of crop circles, which lend to the general feeling of mystery that the game has.I also designed a number of header and sidebar graphics for Abstract Nova, including the Aletheia header shown below.
byBlankshield Press Game Sheets – March 2007
I designed these game sheets for Blank Shield Press for the game Blood and Bronze. It’s a board game of power and influence in ancient Greece, and it’s getting very good reviews on several podcasts that I listen to.
byCopper Penny Media website – September 2006
This is a website I designed for Copper Penny Media, to advertise their upcoming game, Justice for All. The site uses a simple css template, and includes a feedback form and user forums.
byAgainst the Darkness – April 2006
Tabletop Adventures, LLC, asked me to do the trade dress/cover design for one of their first printed books, Against the Darkness. I was provided the cover illustration and graphics for the back cover, but I designed the logo/masthead, and the layout for the cover.
bySix-Gun Assasins – March 2006
RebelMinis asked me to design a logo, trade dress/cover design, and interior layout for their upcoming game Six-Guns Assassins. I was provided quite a few interior graphics, and the cover illustration, but I did all of the layout for both the interior and cover of the book.
I also designed a squad sheet for the game.
byNoumenon character sheet – March 2006
This is the first character sheet that I designed for Abstract Nova, for their game Noumenon. The game is a very strange one, but AN wanted lots of pentacles and fire on the sheet, which is what I did.
byBurning Wheel Dice Roller
[kml_flashembed movie=”https://www.edwedig.com/wp-content/uploads/2007/12/burningwheeldiceroller.swf ” height=”447″ width=”250″ fversion=”9″ useexpressinstall=”true” /]This is a dice roller I built, in Flash, for the Burning Wheel game I was running in 2006. It was nice to have a dice roller on my laptop so that I could make secret rolls for or against the PCs without the players knowing.
The dice roller is pretty simple. You enter in the number of dice to be rolled at the top, and then select the type of dice (Black, Grey or White) from the pull down. Clicking the Roll button at the button “rolls” the dice. Successful rolls are shown in brackets, like this: , and failures are shown like this:. The dice roller also totals the number of successful and failure dice at the bottom.
The zip file includes both the standalone .exe file, and the .swf file (for embedding in blogs, webpages, and wikis).
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