Rebel Minis asked me to design cards for their Mighty Armies card game.





Signed to Parallel Games.
Escape from Nemo’s Island is a game where 2-4 players explore an island where Captain Nemo hide his marvelous inventions. They must gather resources to escape the island, but Nemo has booby trapped the island, and if they stay too long, the island’s volcano erupts.
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Twenty Yard Shamble is a tabletop board game where players race zombies in an arena over a series of 3 races. Players can place bets on any of the racing zombies, including their own, and earn prestige points if those zombies win, place or show. At the end of 3 races, the player with the most prestige points is the winner.
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This is a rulebook layout I did for Sea Dog Game Studios‘ TechCommander 2.0 rulebook.
TechCommander 2.0 rulebook layout
This is a layout I did for Gaming Nomads. They wanted a flipbook with all of the scheduled event times, so that they could just set it on the edge of a table, or hang it on a door, to let players know when the next session was starting.
Here are Unit Cards I designed for War Echoes from Battle Bunker Games. Ultimately, the publisher decided to cancel the project, and the game was not published.
I created a series of factions logos for the game War Echoes from Battle Bunker Games. These are unfinished logos (the game never was published), but you can see the basic designs. The plan was to make these more modern and 3d looking, and add textures in the next steps.
Villethe faction logo
Terran Sovereignty faction logo
I worked with Sea Dog Game Studios to design and print some freestanding roll-up banners for 3 of their game lines: Sailpower, Cogs of Valor and TechCommander. I also designed a banner for their jewelry line Valkyrie Pewter (aka Lizards, Wizards and Rings).